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Showing posts with label pc. Show all posts
Showing posts with label pc. Show all posts

Tuesday, May 7, 2013

Preview: "Eternal Darkness: Shadows of the Eternals." (2013) "At Long Last, Darkness is Returning"

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By: Adam Zimmerman











Nearly 11 years ago, one of the best games to ever come out for the Game Cube was released. That game was Eternal Darkness: Sanity’s Requiem.
  It’s survival-horror gameplay, and great sanity effects (hundreds of people fell for the effect that made it seem like it was deleting all of your systems memory) wowed critics and gamers alike. Ever since then, people have been asking if/when they were ever going to see a sequel.

Fans held out hope because Nintendo held onto the license. Alas, Nintendo still isn’t making the long awaited sequel. The fine folks over at Precursor Games however, are tired of waiting and are making a spiritual successor titled Shadow of the Eternals. Several members of Precursor Games worked on Sanity’s Requiem while they were employed at Silicon Knights, the developer of Sanity’s Requiem.


The game is schedule to release sometime in the third quarter of 2014 on the WiiU and PC. To fund they project, they are relying entirely on crowdfunding. Unlike other crowd funded games, they are not using any of the sites like Kickstarter or Indiegogo.

They are using their own site, and offering different levels of perks for those that donate. Donation packages range from $5 all the way up to $10,000. For those of you with a giant wad of cash burning a hole in your pocket, if you donate the max, you get a whole list of stuff including, but not limited to, the whole first season, the chance to work with Precursor to design a Sanity Event, exclusive in game content, and your very own personal dossier in the game.

 Anyone that donates will have access to the developer forums, which lets you talk to the developers and suggest things you would like to see in the game. Their goal for the first episode (out of a planned total of 12 for the first season) is 1.5 million. If they exceed their goal, the excess money will be put towards future episodes and possibly releasing on additional consoles.


Unfortunately with the game so early in development, there haven’t been many details released yet outside of their official press release, 9 minute gameplay video, and one interview with Dennis Dyack, the creator of the game. What we do know is that, like its predecessor, Shadows of the Eternals will cover a range of time periods, this time covering around 2,500 years of human history. Locations will include places like Egypt, England, Hungary, and the US.

The weapons you can use in each location/time will be era specific, so don’t hold out hopes for being able to mow down ancient Egyptians with a machine gun. Players will have to decipher what is real, and what isn’t. Those who played the original know to question everything you see and hear. Visually, the game will be powered by the Crytek 3 engine, which has been used in the Crysis games as well as many others.


Even though it is a long ways away, the gameplay that they’ve shown already oozes that great Eternal Darkness feel. I can’t tell you how excited I am for this game to finally come out. 12 years between games is about 10 years too many considering how good the first one was.


Our Honest View gives this extremely early look at Shadows of the Eternals a 9 out of 10. The only thing holding it back from a full 10 is that there are many details yet to be revealed, and nothing is certain until they reach their funding goals. If you would like to donate money, just head over to Precursor’s website, www.precursorgames.com/shadowoftheeternals/. In the first day of fund raising alone, they raised over $100,000.


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Friday, April 19, 2013

Preview: "Remember Me" (2013) "But How'd We Forget!?"



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By: Gabriel Roderick

This summer blockbuster from Capcom promises so much and reveals so much with little gameplay in the trailer!

Of course with the title like Remember Me, we'll either remember it as a bad game or a great game. I am leaning towards a great game.

This reminds me of another Deus Ex only with a female lead. This game also has the psychological feel like Total Recall or Shutter Island, also borrowing elements of Alan Wake.

The gameplay looks like you'll be a Alex Mercer type badass taking out everyone and absorbing their powers and memories to recreate them! This is a great concept, but can easily fail seeing as this isn't your run of the mill concept used in today's game!

I'm not excepting a lot graphically from this game, but I hope it plays a lot like Metal Gear Rising Revengeance, with also incorporating ideas from Mirrors Edge. I just pray it doesn't play like a Resident Evil game. Not that I don't like all the series it's just the last few have been graphically and controllablely horrible games!

This game is being made however by Dontnod Entertainment a group I've never heard before but Capcom must have some faith in them to produce their game!

Aspects of the game that interested me are the idea that you play through as a melee, shooter or stealth game, just like a little game called Dishonored! The other concept that I liked was the idea of "memory remixing". So you'll be able to alter someone's memories and play through it each way, this may add some serious replay value to the game!

I can't help but think this game is based on the movie Looper. Our protagonist is hired to memory remix then they go after her when they think she's compromised. This is essentially the store of Looper. But with other remixers that means this game will have some interesting enemies.

Originally seeing this game I thought it was a sequel to Mirror's Edge, which could have been better. Needless to say I'll spot our feminine protagonist and aid her on her adventure to fix and alter memories.

Remember Me it hits stores June 7th, 2013. It'll either be a hit or miss due to the fact that Last of Us is the week prior.





Sunday, March 31, 2013

Review: "Bioshock Infinte" (2013) "The Skies The Limit AND Some."







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Bioshock Infinite is the third installment to the very well received Bioshock games. Based on the critical acclaimed series System Shock, a pc game series that lead. These game series lead to the inspiration of Bioshock. This game is a
By: Tyler Comp
prequel to the first two taking place in 1912 while the other Bioshock games took place in the 1960s. 
 You play as Booker Dewitt a man who has seen his fair share of violence and horror. He seems to have found himself between a rock and a hard place. Booker is in financial debt and he is tasked with only one option to get out of it, find the girl Elizabeth and bring her to New York. 
 The Game starts off with a wonderful throw back to the first game with Booker traveling to what looks like the lighthouse in the first Bioshock and getting rocketed up into Columbia in one of the few most epic and beautiful moments I have seen in a game. 
 The thing that stands out in this game more so than in the other Bioshocks is the sense that people once lived there. In Bioshock one and two you stumble upon Rapture after this horrible event has befallen it. In Infinite you live it; you get to see people and children going about their everyday lives in one of the most beautiful game cities I have ever seen. This gives what happens here more weight and immersion as you see civilians running away boarding airships trying their best to escape the chaos making the city feel alive even after the city is deserted.
 Another edition to the game that has never been in a Bioshock game is your AI companion Elizabeth who will travel with you throughout Columbia, and save your life more times than you can count. She is a wonderful edition to the game and her intelligence is on par with Elena and Chloe from the Uncharted games. 
What makes her so amazing is that like Elena and Chloe you do not have to watch out for her and that she is not a hindrance but an asset. Elizabeth has the ability to scavenge around the battle field refilling your magic, health, and ammo. A side note you can collect alcohol and cigarettes to recover health this game really sticks to the roots of the time period. Especailly for racial tensions even in a Utopia such as Columbia. 

She can also open tears in the world which are turrets, cover, grappling hooks, or friendly robots. Elizabeth is also never just a side character in fact she even steals the show a couple of times. 
While Elizabeth is young and naive, Booker has experienced the horrors of the world and the first time you have to defend Elizabeth from attackers it shows how different their two worlds really are. Also without Elizabeth, Booker’s character would be well rather bland we aren’t playing as a Booker in his early years before he becomes the cold hardened killer that he is rather we are playing his redemption.   
These two characters feed off each other and grow because of the time they spend together, Booker begins to see Elizabeth as more than just a pay check and begins to care about her safety and happiness, while Elizabeth begins to learn just what she has to do to stop the Prophet from carrying out his evil plans.  
Now time to get away from the characters and story I don’t want to spoil all the amazing moments you will share with her now onto the gameplay. I never thought a controller would need more buttons while the controls are not bad they loaded too much onto the controllers. 
Your firearms are tagged on to R1 to fire and R2 to switch while your magic is tagged to L1 and L2 to switch. While this is fine when the enemies are up close and personal once you have to take them out from a distance you have to click in the right analog stick R3 to look down your sights and well it is rather clunky and in fact you will never use it because it is better to spray and pray than to try and relearn what every fps has taught us over the years.This is a minor issue with the game which is surprising that it's not on the Wii U, using the game tablet would have made the massive amounts of controls easier.
Other than that everything else is amazing and it has never felt so good to ride around on those rails using your sky hook knocking people off and performing brutal melee kills on the foes below you. 
 Another edition to this game are a few very interesting and brutally hard new enemies that you have to find creative ways to deal with.  These new enemies range from fellow magic users who you have to use their opposite to stun lock them while you shoot them. To robot George Washingtons with miniguns to the Handymen and last are the Silent Boys who alert enemies to your location. This game has a strong resemblance to Dishonored in terms of fighting and choices on how to play the game.
 Out of all these new enemies your will face and crush under your boot no one got the blood pumping like the Handymen these guys are truly a force to be reckoned with, with the speed and agility of Spiderman, and the power of a Big Daddy. They bring certain exhilaration and yes frustration to the battlefield as you dip and weave trying to dodge their attacks as these tortured souls try their best to kill you.  
Our Honest View gives Bioshock Infinite 10/10. This is probably one of the most enjoyable and impressive Bioshock games I have played proving that you can revitalize a series and bring new life into it. With the excellent story and the wonderful interaction between Booker and Elizabeth creating a great masterpiece that everyone should be playing right now! Be sure not to rush through this game but to take it slow and enjoy every moment as the attention to detail will blow you away.


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SIMILAR GAMES:
Dishonored

Bioshock













System Shock 2













 

Monday, March 25, 2013

Mother Of All PREVIEWS: Pax East 2013 Ubisoft Update!







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Ubisoft to take over Pax East. Just recently announced that Ubisoft will be showing all 3 of their upcoming games of 2013. This almost guarantees them a clean sweep and possibly studio of the year! The actual event will take place in Boston from March 22nd to March 24th!
More on the recently announced Assassin’s Creed IV: Black Flag and pre order incentives for those that attend! This new Assassin's Creed game will follow the grandfather of Connor through his ventures on the sea with Black Beard. 

Of course no correlations of WHY Black Beard is present or what his role is though he fits in the series just like Leonardo Da Vinci and George Washington.

There was a Pre-alpha footage which depicted a story like none other. Granted they also didn't show HOW exactly this game fits in with ACIII, though rumors are that Connor's grandfather is the first Assassin in the family.

The naval battles look awesome in this game, something that should have been in games like Tropico, just think we'll have a Assassin Creed game with RTS modes? No demo was playable but I'm sure we'll see something soon.
Now exclusive content is promised for reserving as well. PLUS incentives to Sony users. All Sony users that pre-order will get exclusive 60 minutes of gameplay on both systems at launch. 

Hmmm is this a possible release date for PS4? 


New content and demos of Tom Clancy's Splinter Cell: Blacklist. This game has been being hyped for a long time! Picking up where Conviction left off. And of course fixing all the problems and issues gamers had with the previous games! Blacklist will have a interesting multiplayer which like most will play like your typical COD game. 

Revealed at Pax East was some pretty interesting factors. For one you'll be able to customize Sam closer to how you player your shooting games, or just on what mission your on. The gameplay that was shown reminded of something like Punisher for the original systems or the new Max Payne.. A difficult all out shooting game. Something worth noting is the idea that you can pick and choose yoru battles. You don't have to kill you can go around sneaking around and knowing when to fight.

Hmmm. Just like Metal Gear.

Another aspect that seemed interesting but has become generic now is the idea of Spies vs. Mercs. Another team death match idea for online. Though with the weapons, skills, and customizations this game has potential for amazing online.




 Never before seen content of  Watch Dogs after Sony’s impressive demonstration back in February. But from what we've seen this game still just looks like Assassin's Creed in the modern age. Using the stealth and fighting mechanics we've seen over and over again!



Of course we'll have to see more before we can just give Ubisoft studio of the year! I'm sure other companies will be bringing more impact at this years Pax East. Make sure to tune in here for the latest updates as they become available.

Of course videos and other facts where enclosed behind closed doors at Pax East. However enough information was released to tell you this game IS Assassin's Creed in the Modern Age!!!

Big surprised there. However this is a interesting concept. In a world where we are consistently worried for this getting hacked OR this crashing. It's probably Aiden Pearce hacking a system. A few plot give a ways was released on his character.

Jonathan Morin, Creative Director told us;

“Once you control Aiden Pearce, you can wander around the streets and tap into every mobile device, every laptop, every computer. If someone has a secret, you’re going to find it. You can control everything around you, from traffic lights to the entire power grid. When you can control everything around you that way, that means Watch Dogs has to simulate absolutely everything. All the realism our simulation of Chicago will offer is simply unprecedented."

This is a mix of Mission and Impossible and of course Assassin's Creed. I also feel like a little bit of the Spiderman games are in this. I mean the city is your, you can control everything which will help evade a army of police officers chasing after Peace since he is wanted for threatning national security.

Ubisoft definitely dominated Pax East with three blockbuster games, we'll have more information as it's revealed about these three games, all three can be pre-ordered now with exclusives for doing so at your local Gamestop.

Stay tune for more. 

Tom Clancy's Splinter Cell Blacklist - August 20th, 2013 (PC, Xbox 360, PS3 AND WII U)
Assassin's Creed IV Black Flag - Ocotober 29th, 2013 (PC, Xbox 360, PS3 AND NEXT GEN: WII U and PS4)
Watch Dogs - Holiday ( PC, Xbox 360, PS3 AND NEXT GEN: WII U and PS4)




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By: Gabriel Roderick



















Review: "Star Craft II: Heart Of The Swarm" (2013) "Overwhelmed By A Swarm Of PC Joy!"



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Unlike the game however we'll keep the review short and sweet so we can keep playing!!!


I need to get this off my chest; Our Honest View gives Star Craft II: Heart of the Swarm 5/5.

This game has amazing moments but you make them all happen. It isn't just make a ton of units and over whelm the enemy.

It is all strategy and what helps were every unit is helpful. Each level could take hours so I haven't even finished it. There where a couple of times I was sure that this was the last mission then they give me a nice cinematic and I was off to another planet to bring the inhabitants under the loving rule of the Zerg.

This is a demanding game, I just bought a laptop and had a lot of trouble running it. But I love it, I hate saying it but I haven't played a good RTS sense well, Starcraft 2 which is sad because the RTS is a great genre.

It sucks I have to wait for Blizzard to make a new one. Seeing as they come out "when there done" and that can mean anything from a couple months or centuries. Regardless this was well worth the wait.

Campaign:
I am actually more of a fan of the story then any of the Castle Grey Scull multiplayer. It has great cinematic, an amazing upgrade system with tons of different variations of unite to choose which makes you have to think about what will help you the most for your play style.

Hell, you can make the Zerg rush better. Yeah better which is great when your zergin later levels though they just take up resources. each level is great in that you have to change up your strategy. every cut scene made me really get into the story.

I know i am really into a game when i go to work and scream 'for the swarm". Ahh the looks coworkers gave were priceless.  but I did have my issues. mostly hardware as I don't have a super gaming rig. the gameplay itself ran smooth.

And almost every-time a cutscene came on the audio was either 30 seconds ahead or behind the picture, which sucks because they have some awesome fights and moments. but even that didn't take away from the story. After the opening I already was on the Zerg side wanting the universe burnt to cinder under the heel my revenge.

Our Honest View gives Star Craft II: Heart of the Swarm 5/5.  If you have a computer to run it you need to play it. if you like RTS's you need  to play it. it is a sorely under appreciated game type that i am glad to see can still be done amazingly well.  but mot of all its was nice to have a break from all the fps desert, jungle, secret base games i have had lately.
By: Jared Collings

Replay Value: Infinite (Though we haven't found a end)

Similar Games:
  • Star Craft II
  • X-Com
  • Fire Emblem 






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Saturday, March 23, 2013

Preview: Saints Row IV "Wilder Than Ever Before"




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With the recent collapse of THQ many wondered what would become of their franchises such as, Homefront, WWE, South Park, and their most notable franchise Saints Row.

Recently Deep Silver purchase the rights to future Saints Row and all existing products. You may know Deep Silver as the group that brought Dead Island the over the top zombie killing co-op game.

Well today Deep Silver released the first trailer of Saints Row IV.

 

And not going to lie this trailer looks amazing. Saints Row IV promises to be more "wilder" and the best one yet. Seeing as this comes out right before Grand Theft Auto V, Deep Silver is going to have to pull out all the stops on every aspect to beat RockStar.

NOT only does it hold true to the cartoonish take over feel but it also incoporates many other games. Such as Protoype, the main character in the trailer can clearly be seen charge jumping and gliding across the city.

 I see bits of Tron as well at least when it comes to vehicles. Then of course the idea the most important concept, the concept of Sim City. According to Deep Silver the synopsis of the story is game is a direct sequel to Saints Row: The Third. It is set in a fictional Washington DC and futuristic Steelport, and the Saints leader has been elected president. As the leader was elected, an alien attack happens and the earth is overrun.

This game will be being released on August 20th, 2013 across PS3, PC, and Xbox 360. More details of the game will be announced at PAX East this weekend and the game will be displayed as well.

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By: Gabriel Roderick