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Sunday, February 24, 2013

Review: "Metal Gear Rising: Revengeance" (2013) "Konami Hacks And Slashes Cut Scenes More Than Bosses."




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I'll keep this review short and sweet just like the game!

The newest addition into the "Metal Gear" series is truly lacking. And what's it lacking you might ask, well time, difficultly and oh yeah of course the sword that can cut through anything among other things.

Konami did something right with this game when it had some of the most impressive cut scenes BUT that's all the game really is! There are 7 missions for me on the hardest difficulty totaling about 5 and half hours and in that there is maybe 3 hours of gameplay tops. The rests are beautifully crafted scenes with Raiden cutting through and surviving almost near death fights. However when it's the players turn to actually cut something it barely works. Your limited to what can be cut in this linear fashion. And when you're in "Ninja mode" (super speed etc.) and go to slash through fences you fine yourself more less phasing through.

Does anyone else remember the teaser trailer nearly a year ago when Konami showed Raiden cutting through everything?? (Video Belongs to CGR trailers).

The video also shows Raiden easily slicing through his opponents however that's not the case and you'll find yourself doing combos and slicing and dicing enemies to soften them up. This is your typical hack and slash game just like another title to recently come out. Now what was that game called?

Hmm. Oh yeah, "DMC: Devil May Cry" ! This game plays exactly like the new "DMC" game. With hints and jokes to its original series and of course no online play. Leaving the replay value very slim. Unless you are a perfectionist who wants to get S achievements on each mission. The big difference however to this games are your "RV" mode. Throughout the game there are hidden laptops in rooms and achievable missions called "RV" which is specialized missions to play once you complete the game. They are pretty exciting and without them all you really have is your run of the mill hack and slash boring game. However with exciting cut scenes.

Graphically this game fails to please us. The graphics are a 2009 game at best, I was hoping for a 1080p but sadly just 720. The only time you have amazing crystal sharp graphics are in the cinematics and of course in "Ninja Mode" otherwise they look rushed. Especially when you have a look going on at once. When there is fifteen bad guys and just you and it looks like a train wreck. My biggest complaint with the graphics though is the fact that the game is a linear game. SO the scenery should look as crystal clear and perfect as possible. In Metal Gear it's a blurry and not that impressive.

There was only one impressive thing that Metal gear has that was enjoyable are the customization of Raiden's suit. You can change Raiden's appearance add life, learn new moves and even last longer when using your "Ninja Mode". However the most exciting part of the customization is the ability to use secondary weapons. You can add the weapons to the first three bosses. This will give you the ability to use a pole type weapon that can bend and extend. Or a claw that stretch out and grab opponents. And lastly a double swords, which pack a punch. When fighting bosses if you charge up the swords or hit combos you move a hell of a lot slower but it's worth it because you can do double damage. Throughtout the game you will even find rocket launchers, grenades and even boxes to help you even up the score. This is a must have to find seeing as the targeting system is a nightmare especially when fighting enemies that are airborne. Which makes you relay on using rock launchers to blast them out of the sky. Also some of your typical bad guys have jet packs and with the camera angles not supporting you either, I found myself looking at their shadow on ground and JUMPING up to take them down.

Now the boxes of course is for stealth which isn't a must in the game but helps in certain parts. Unless you want to fight 3 huge machines at the same time? Didn't think so, they also serve as a nod for the original games in the series.

Now lets talk about the story. It's a little cheesy not going to lie and is typical. Not many plot twists are involved. You start off guiding a huge political leader then of course the bad guys attack and leave you pretty banged up. This leaves the idea for Raiden to get a new upgraded suit with of course new abilities. The suit would be amazing if the game could support it. The controls are a little sluggish and unless you do the tutorial there is no real reminder. Which get's us back into the story. I'll skip ahead and yes something bad happens to Raiden which causes him to seek revenge, i.e the whole point of the game. And on his quest for revenge he looses his sidekick his sword oh yeah and more importantly Bladewolf. But before he goes he gives you a perfect sword for kicking the main and final bosses ass Armstrong. Who is the reason for Raiden to seek revengeance.

I won't go into more of the story and spoil it, but the controls cause a huge problem and can prohibit you from beating the game. The game doesn't really teach you how to dodge only parry attacks. Which are blocking your opponents attacks no matter how strong. Weak opponents will get dizzy and off balance from this giving you an advantage to kill them. Up until this fight parrying attacks works find with every boss but they never tell you to try something else. IF you only parry attacks with Armstrong who has double your life, you will lose every time. TRUST ME. The only real challenge in the game was trying to beat him until I figured out that I could dodge each one of his attacks. And the most annoying part of this boss is he'll start healing and quickly. You must quickly go into "Ninja Mode" and find his weak spot. (Not going to reveal it.)
*SPOILER* You can actually beat Armstrong without take a lick of damage.

Our Honest View gives, "Metal Gear Rising: Revengeance" (2013) 2 out of 5. This game is a lackluster of complaints and definitely not worth 60$. With no online and only a few RV missions 100% this game in under 7 hours is a definite. The controls, graphics, and of course storyline leave us wondering why did we wait so long for this. I mean if Konami wanted to use 3 hours of cut scenes in a game they could have just made a movie. I probably would have thoroughly enjoyed that more than this game.

By: Gabriel Roderick
Replay Value: Moderately Low

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Thursday, February 21, 2013

Preview: "Monster Hunter 3 Ultimate" DEMO (2013) "Unifying Nintendo Systems Alike."





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Today I was able to sit down and play the Demo for the new Monster Hunter game. Which I was very surprised on how well it was for a DS game. The preview had to playable parts a beginners and of course a expert level. Both we're timed at 20 minutes and both had you on a mission with some great helpers (Shown in the picture above)  to find either a huge bear like monster or dragon respectively.

You have to use the touch screen as you go along this helps you change camera angles (meaning you will not need circle pad pro 3DSXL users) And also to cycle through your items. You are on right off the bat loaded up with tons of goodies and have to decide what kind of character you want to play as. I choose shield and sword to start which kicked ass! Pardon my french but I was able to slice and dice all the monsters that came my way. Both play throughs I started destroying the monster you have to hunt and both times ran out of time :(

I need more than 20 minutes to kill something I guess. Graphically the game is not up to par with "Orcania of Time" but who cares it's "Monster hunter" it's great Teen graphics. The controls feel nice and smooth you have a kneel down button (on touch screen) so you can harvest the monsters you kill. Also you can run fast (If you weapon is in the sheaf). And also the map which is also located on the touch screen which you can find exactly where your missions are.

I've been a fan of "Monster Hunter" since I bought my PSP. And this one doesn't feel like a typical one it has more going on. Though it looks the same it plays more or less like Nintendo Skyrim. This is good seeing as the game will also be released for the Wii U alongside the 3DS.

They've been rumors that the game will have cross game play, being the first between the two consoles to combat with the PS3 and Vita. Of course graphcially the Wii U will look more stunning than the 3DS it's good to know I start my missions on Wii U save and pick up where I left off on my 3DS. Thank God Nintendo is taking a step in the right direction for the future. It also has been confirmed that there will also be online playability between the two versions. Plus who knows what the multiplayer could hold? I could be playing on my 3DS and my buddies on their Wii U hunting everything possible. (Video Provided by Gamespot)

With these aspects of game being proposed and what I've seen all ready looks like "Monster Hunter 3 Ultmiate" will be a formiable game for Nintendo to battle against the likes of "World of Warcraft" and "Elder Scrolls V: Skryrim"
By: Gabriel Roderick

After the Nintendo fiasco with "Fire Emblem: Awakening" earlier this month make sure to pre-order your copy now at your local Gamestop for 3DS Verison or Wii U Verison.

Review: "Crysis 3" (2013) "There's A Crisis With This Campaign Mode"



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For months EA hyped this as one of the best games for 2013 and the best in the "Crysis Series"
Well, I guess you can't believe all the hype. Crysis 3 Trailer

For starters it was a nice Pre-Order bonus from GameStop to get the "Hunter Edition" which inlcuded a digital copy of "Crysis 1" and Day 1 access to the new predator bow, plus some other online perks.

I am going to jump back for a second though. The single player for the game is not very long. I myself played it on it's most hard difficulty Supersoldier and was able to beat the game in under 7 hours. I also got most of the trophies in the process.

I did also spend time playing the tutorial mode of the game which goes into depth on how to use each on of Prophet's nanosuit moves. This is very vital when your playing on the game's hardest difficulty. Otherwise you'll have no idea how to blend in or use maximum armor to survive hoards of attacks. Ironically the only advice and hints the game gives is when you die and it loads you back into the game. On the screen it'll give you tips on surviving longer.

Some main flaws in the game is the targeting system. It's suppose to auto lock onto enemies when you use your scopes etc. but it doesn't however and you find yourself having to aim have to the time without any help making the game even more difficult. While this game has some of the most beautiful cut scenes graphically, gameplay is harsh looking and ends up half the time looking like "Halo 3". I mean this is the "Crysis" series we are talking about the game that pushed graphics cards on the computers to the limit. Limits that weren't even possible 5 years ago.There was multiple missions in the game where I also gave up on the game because I couldn't seem where I was suppose to jump to get somewhere or where to go or who to follow because the graphics are so dark, dim and not put together. Plus if you run up to kill a guy with melees or kick objects at them they die just like your playing "Protoype". Don't get me wrong, "Protoype" is one of my favorite games but I figured the gaming world would be becoming more advanced not going backwards.

Besides graphics and auto locking features another HUGE flaw and probably the most annoying thing ever is the map! The map shows Prophet as a yellow triangle with your objectives as blue triangles and unless the enemies spot you or you target them with your nanosuit, guess what color they are...? You guessed right yellow as well. Making it very difficult to deceiver who is who. Besides that the little map in the corner of your suit you really can't see land marks or if the objective is above or below where you are. You MUST then constantly pause the game and hold down the left button to see a bigger map then L2 to zoom in on said map. If I am playing as a badass and in a badass nanosuit I don't want to be pausing every six seconds to save the world, I want to kick some Ceth or Cell ass.


I love the weapons choice in this game though. You get grenades, C4, every-type of handgun, shotgun and machine gun possible. You can even equip turrets and Ceth weaponry to your suit making you a true killing machine. The most impressive weapon and finally a actually a good weapon is the hunting bow. This bow is badass you can equip it to shot long distances or shot, give it more strength, exploding arrows, electrifying arrows you name it! About the only thing I loved in the campaign of this game is the customization of weapons. You just down the select button and BAM! You can customize all whatever weapon you are holding with, scopes. explosives or whatever else can possibly be done. Using this bow while your invisble means taking bad guys out. You truly are a hunter and this makes killing Ceth with battle armor easier. Just sneak up undetected and blast their weak points.

Now lets get to the actually story of "Crysis 3" it was rather short, boring and played awful lot like "Halo Reach" meets "Marvel's Avengers". I loved the cinematics though, it was like watching a beautiful movie with epic explosions and "Oh Shit" moments. The campaign however seems to drag on with 6 main episodes if you will. The first 2 seem to have nothing to do with the game. Not to bring spoilers but your in the water, then New York jungle, then the City, then wasteland, then Ceth mines, then Space THEN THE EPIC ENDING. Not going to ruin it but the graphics for the ending blew away any cut scenes of "Far Cry 3". The hardest of the missions is the first one because you don't know your suppose to follow your friend and when you loose him you have to search a freaking ship to find him, NOT fun. The last couple of missions truly drag on and it finds you jumping A LOT, and running far and far distances to find places and every time you get close to your Primary Objective another Secondary appears sending you off course.

Finally let's go into the multiplayer which I must say is the best I've played since "Transformers War For Cybertron" hit the scene.You have just about the same options for game modes as you do in "Call of Duty" but better. For me I was able to start with plus 5 XP due to my pre-order bonuses plus I had the hunters bow. The map in the multiplayer is a lot better except remember it's nanosuits vs. nanosuits so you know what that means. When someone uses stealth they disappear off the map. However if you get close to them you can start to seem them. This means you have to look in every inch of a building before you start to set up shop. I decided that since I didn't see anyone I would start sniping out the window. Little did I know that there was 2 guys on the other team using stealth right next to me. They easily killed me of course. Another cool thing is you can use your super strength or to kick cars are opponents or even super speed to run away. Another cool thing that sets this game apart is your playing in the maps set from the campaign so turrets and other weapons are still there at your dispose. So you can go stealth walk up to a turret and let the opposing team have it.

Gabriel Roderick
Our Honest View gives "Crysis 3" 3.5/5. For a boring short campaign that some how manages to drag on for 7 hours. However it keeps you going by letting you play with some awesome toys like the hunter's boy. Also some amazing online that makes "Call of Duty" look like "Homefront". The campaign sure took a step back for 2013 but the multiplayer took a huge step forwarded.

Replay Value:
Single Player: Moderately Low
Multiplayer: Moderately High



Wednesday, February 20, 2013

Playstation 4 A Global Takeover!

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If you live under a rock or were working please check out the following link! https://us.playstation.com/meeting2013/ (This link will take you to the recap of tonight's Sony Conference) Filled with exclusive games :D

The PlayStation 4 Dualshock Controller which doesn't show the Share feature they'll take videos and clips of your games putting them in Sony's new social network!

*If your a power up member please check out this link http://www.gamestop.com/PS4 which will take you to GameStop's website in order to sign up for exclusive emails on when the PS4 will be able to be pre-ordered!..

Tuesday, February 19, 2013

Review: "Dead Space 3" (2013) "Scare Me Once Shame On You, Scary Me Three Times....Dead Space."


 Now how can we review Dead Space 3 without going into details on the other two amazing games in the series. Remember to like our facebook page; @ https://www.facebook.com/GreatestReviewsOnTheNet?ref=hl "Our Honest View"

"Dead Space"
Dead Space is a survival horror game with its calling card being dismemberment. The Dead Space game puts you in control of your silent protagonist Isaac Clarke. Now to clear the air right
off the bat this game to me is not scary, in fact I was never terrified even once thought my play through. Dead Space relies too heavily on jump scares and while this tactic worked once after the 100 th time an enemy jumps out of an air vent or playing dead you come to expect it and it loses its touch. Now while the game in my opinion isn’t scary it does suck you in with its atmosphere and fun combat system forcing you to unlearn everything about aiming for the center of mass but to aim for the rather fragile limbs instead to dispatch your enemies. And speaking of dispatching your enemies there is a rather rudimentary leveling up system which you use to level up your health and various aspects of your weaponry. The big main thing that is bringing the dead back to live and turning them into flesh hungry necromorphs is the marker. Dead Space also has big boss monsters that you are forced to dispatch as well to either clear an area so that a section of the ship will work or simply because it keeps trying to kill you. There are also a few fun levels where the gravity has been turned off and you have to jump from platform to platform while enemies are attacking you, and solving puzzles in zero gravity was rather fun. You also have access to a stasis device which will freeze enemies for a short time and a telekinetic device which you will use to solve kindergarten level puzzles and throw sharp objects at your enemies. However, one of my big complaints is the lack of a voice and characterization that Isaac goes through. There is no way to feel invested or even sorry for this character as he rummages through this living hell trying to save his girlfriend and the rest of his crew. There is also a god awful turret level where you have to shoot asteroids as they are about to hit your ship which felt exceptionally tacked on and could have been completely removed from the game without losing anything.

Our Honest View gives "Dead Space" 3.5 out of 5. In conclusion even with these complaints this is still a good game even with how long it has been
out to give it a try the combat is fun and it is stingy enough with its ammo drops to create a few tense
moments, but with the lack of character development you really don’t care what happens.

Dead Space 2 review

Dead Space 2 sets the story after the events in the original Dead Space. You end up on the space
station on one of Saturn’s moon called Titian with no recollection on how you got there and even better you are imprisoned in an asylum. This time around Visceral games really bumped up the quality, and Isaac Clarke not only has a voice but he is heavily characterized and you begin to actually connect and feel for this character as he tries to destroy the marker and try to stop the visions of his dead girlfriend from haunting him. With all the problems that Dead Space had they fixed a good majority of them in the second installment. They still unfortunately rely too heavily on jump scares but the beginning scene in the game was the only time I was truly terrified since you were wearing a strait jacket and have to run for your life as necromorphs chase you, and while the original Dead Space only had a few variations in necromorphs Dead Space 2 beefs it up by adding many new ones and improving greatly on the enemy ai. Also while the original was filled with gray lifeless corridors in the new game the whole space station feels like people really did live there bringing more life and gravity to the necromorph outbreak. Another welcome addition to the game would have to be its higher weapon amount and its more in-depth leveling up system which made more noticeable differences making leveling up more rewarding. The stasis device also got reworked so that it would slowly recharge overtime making it more accessible to use in a tight pinch and making the game more fun as well. Another big improvement over the first game would also have to be the supporting cast. While in the first game Isaac’s support was always in the background and would only contact him via com-link in the new installment they are more fleshed out and even fight the necromorphs though they never follow Isaac into the dangerous missions. Another great addition that they made to the game was upgrading the number of suits that Isaac had available as well as making each one look unique and have different perks. Some suits will greatly increase your stasis recharge while others will increase your armor making each suit tailored to your individual play style. The last and most impressive addition to the Dead Space franchise was the competitive multiplayer mode. Though while it does feel tacked on as a way to check off a box on their company’s to do list it is actually quite fun with human players having to work together to complete objectives and escape while the other team who gets to play as the necromorphs have to stop them. The only really disappointing aspect of the game was the fact that the main plot repeated itself in the first game you were required to destroy the marker and then once again in the second game you have to destroy another marker I’m just worried that in the third installment you will have to of course destroy another marker.


Our Honest View gives "Dead Space 2" a 4.5/5 while it is still flawed it shows great improvement.In conclusion this is a good step in the right direction for Visceral games making Isaac Clarke a more human character and creating a very engrossing story that quickly makes you forget that the air
vent that the monster just attacked you from has no other form on entrance and is literally just an
enclosed space with a necromorph in it.

"Dead Space 3"
And I was right only this time you have to destroy a mega marker. Dead Space 3 sets the
story in what seems like a couple of years after Isaac’s victory in the second game. Only everything has not ended happily ever after for our hero because we see him alone and rather disheveled as we listen to Ellie on his answering machine telling him that she is leaving him. In the third installment the whole horror aspect of the game is very quickly thrown out the window for more of a thriller appeal. This game is not scary but it does contain some very tense moments and the addition of multiplayer surprisingly does not hinder that but increase the tension. The story for the third game will take Isaac and Carver (your co-op partner) to an abandoned fleet of 200 year old military ships and a long forgotten frozen planet to destroy the final marker which will shut all the other markers down and save mankind. After Isaac’s two victories against the markers he has been singled out by the unitologists as the “Marker Killer” and that has caused them to take a much more active approach and their attempts to kill you has given Isaac the ability to roll and use cover now for luckily the few levels where you will be forced to kill gun toting minions. Now my first big complaint with this game would have to be its story Isaac conquered his inner demons in the second game and that makes his involvement in this one rather bland. He is no longer haunted by Nicole his dead girlfriend in fact Isaac has no hallucinations at all throughout the entire game making your co-op fiend Carver actually more fun to play. Carver has a very troubled past with the death of his wife and son causing the marker to attack his mind and force him to either fight his inner demons or die leaving the main character Isaac missing out and making Carver seem like a deeper character. This time around we actually see Carver grow and develop as a character while Isaac keeps chasing Ellie around trying to win her back from some jerk named Robert Norton who very quickly becomes the least liked character in the game.

However, on the good side this game again makes great leaps and has a couple new set of
necromorphs for you to fight making their encounters very tough and a weapon crafting system that
is ridiculously fun and addicting. Though while suits where something you had to save and scrape by
for now they are just given to you free of charge and even better the suits have literally no effect on
gameplay they are merely a cosmetic choice on what you want you Isaac to wear. Also while each suit in Dead Space 2 was unique and offered something new to the table a lot of the suits look virtually the same with only minor color scheme changes and whether it is a visor or goggles that you see out of. In my opinion that was a giant step back it makes you feel like you aren’t obtaining anything if the game just throws you suits that alter nothing except on what your character looks like. Another big thing that EA did which is gathering hype is the micro transactions meaning that you can buy all the supplies you need to make the most powerful weapon you can dream up and not even have played for an hour. Now while this doesn’t seem like a bad thing it makes playing multiplayer with someone who has done this brutally boring as you simply sit back as his overpowered weapons tear the necromorphs to shreds and removes all tension.


Our Honest View gives "Dead Space 3" 4 out of 5. In conclusion Visceral made great strides by giving you the ability to make your own weapons and giving Isaac an actual out door location to fight new and exciting necromorphs, but it falls short by having a rather bland story and taking Isaac’s characterization a step back by making the optional co-op character Carver have a more interesting story and actually develop. The second game was much more enjoyable with a gripping story and actual moments of terror instead of just tension.
By: Tyler Comp

Thursday, February 14, 2013

Review: "Sly Cooper: Thieves In Time" (2013) "Sony Is Sly With Their Cross Game-Play Features."

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There’s a saying, what was once old is new again. In the case of Sly Cooper Thieves In Time, what once was old is well..... still old, but that’s not necessarily a bad thing.

Thieves in Time is in no way a revolutionary entry in the series, but more of a love letter from developer Sanzaru Games to the original Sly games.
The story of Thieves in Time picks up after the events of Sly 3, with Sly living happily with Carmelita, Bentley tinkering away in his workshop on inventions unknown, and Murray living as a famous demolition derby driver.

The gang gets back together when Bentley notices that pages are disappearing from the Thievious Raccoonus, which is the Sly families history and compendium of thieving techniques. To restore order and the book, they race into the past to try and find out what is going on, traveling through different eras. Locales range form feudal Japan to Arabia to modern day Paris.

If you ever played the old Sly games, you know what to expect in this game. Sly, Bentley and Murray return. Everything is done well, with tons of variety throughout. Sly’s stealth and platforming, Bentley’s shooting and dual stick tank shooter hacking minigame, and Murray’s beat ‘em up all control as well as ever.

Sly’s relatives add even more variety with their own special abilities. When not doing specific missions, you can search the different levels for hidden treasures and other collectibles.

Also, as you progress through the game, you acquire new moves for each of your playable characters with the coins you collect throughout the game which range from giving Sly a paraglider to giving Bentley shrink ammo.
Thieves in Time is an impressive looking game, sticking with the cel shaded style of the series. However, instead of an amazing looking HD game, it looks more like and HD remake. It feels like they took assets from Sly 3 and slapped a fresh coat of paint on it.

As I said, it looks good, but it hasn’t kept up with it’s old nemesis Ratchet & Clank.


An added bonus of the PS3 version is that it is part of Sony’s cross-buy program which, if you don’t already know, means that when you buy the PS3 version you get the Vita version for free. Unlike most of the other offerings in the cross-buy program, Thieves in Time goes beyond just allowing you to take your save game file back and forth between the 2 systems.

When you are playing the PS3 version, you can use your vita as a map showing you where all the collectables are in whatever level you playing. The only downside of this feature is that it doesn’t show you which collectables you have already found, just where they all are. And let me tell you, this can be real aggravating when you have found 29 out of 30 treasures in a level and you aren’t sure which one you missed.


Once you have finished the game, there is no real reason story-wise to go back and play again. The only reason to go back and play again would be to find any treasures of safes you missed. Because of this, the game has little to no replay value unless you just can’t get enough Sly.


Our Honest View gives Sly Cooper Thieves in Time a 4 out of 5. While a good game, after so many years I would have liked a little more innovation. Fans of the series will like it, but if you didn’t like the PS2 Sly games, you won’t like this entry any better.

>>?>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>By: Adam Zimmerman

Review: "Side Effects" (2013) "Jude Law Doesn't Deserve A Academy Award, He Needs A M.D"

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Side Effects, the suspense driven drama covering the life of Emily Taylor, (played by Rooney Mara) and her psychiatrist, (played by Jude Law).

Emily Taylor is just incredible in this movie. Her acting is absolutely outstanding, and it's incredible how well she sets the emotion and atmosphere for the movie. She sincerely locks the emotion in your head that the events she lives easily could be you.

 Emily's husband Martin (played by Channing Tatum) is a released prison convict, which is awkward because frankly Martin is frankly just a giant sweetheart (I'm not sure If that was intended or Channing's personality)... I really wasn't positive how to take him.

The psychiatrist, Johnathan Banks is outstanding. Coming off as a modern day workaholic and a damn good one at that. Definitely one of the few times I've viewed a doctor and been able to think "right or wrong, this guy is awesome!"

Moving to my thoughts on the script itself, one of the things I loved about the script was how deep it was. Everything had significance, and all of it had meaning.

The atmosphere of the movie was incredible, each characters emotions and actions were very understandable, nothing felt like it was random or senseless, and as the plot unfolds everything feels complete.

Our Honest Review gives "Side Effects" (2013) 5 stars out of 5 proudly of course. We suggest this movie to ANYONE who wants to see a good movie.

>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>By: Tre Calvin
 

Wednesday, February 6, 2013

Review: "The Following" (The Poet's Fire S1/Ep3 2013) "Burning Manipulation Isn't A Trait Just For Writer."


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This weeks episode of  "The Following" picks up just where the last epsiode left off. With the mask man later found out to be Ryan burning one of the critics of Carroll's book.

Not to get to too much into plot detail however we learn more and more about the followers in Carroll's cult. What makes them strong, weaker and of course why they're all together.

 One of the follower's tells the FBI that they "Divide secrets so no one knows everything." However the episode seems to show the grow getting weaker without Carroll's direct influence.

We also learn the brainwash idea of the members is taught through Carroll's lessons, a sort of "do it yourself" motto told through Edgar Allan Poe. Which is why Ryan chooses fire, he favors it over knives not like everyone else. You truly can't trust anyone in this show a seemingly victim was all apart of a elaborate scene to get Ryan more and more involved in this story. Ryan also proves that he has manipulating skills as well and able to get into the mind and crack the followers.

The group of followers may be falling apart but the individual members all want to impress Carroll with the paths of "revenge" that they choose. Ryan's reason for killing is revenge for anyone harsh on Carroll's book. The gay couple and girl seem to be deteriorating even quicker possibly due to the triangle relationship.

This episode also gave rise character relationships. We see Ryan and Agent Weston begin a quasi relationship. While we learn a possible reason for Carroll kidnapping his son, which is to join the group. Which the episode ends with Joey saying his to Ryan on camera.

Greatest review's gives "The Following" (The Poet's Fire S1/Ep3 2013) 5 stars out of 5. This is a turkey in bowling or in the case of this show for another awesome episode. With one leading into another what will next week's episode truly bring? What is Carroll hiding? This show leaves viewers always asking questions but thankful answers them for fantastic answers and more questions.

>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>By: Gabriel Roderick



Monday, February 4, 2013

Review & COVERAGE of SuperBowl XLVII


Unlike most sports where the best team usually does win the championship, that was not the case in Super Bowl XLVII. The 49ers were the better team, but this was also their first time in the Super Bowl and played like it the entire first half. The Baltimore Ravens were able to overcome age, injuries, and a lack of talent in comparison to the San Francisco 49er’s and to allow the fraud and cheater, also known as Ray Lewis, to go out a champion.


Each half of the Super Bowl was like an entirely different game. In the first half quarterback Joe Flacco repeatedly drove his offense down the field to stake his team to a 21-6 half-time lead. On the other side of the ball, the 49er’s should search their locker room for guns, because they couldn’t stop shooting themselves in the foot. Whether it was taking idiotic penalties, turning the ball over twice, once on a fumble on what had been a very promising drive, or just making decisions that made no sense at all, such as Colin Kaepernick deciding to drop to the ground on 3rd down inside the Raven’s 5 yard line instead of fighting for the first down, they just couldn’t do anything right and made the Raven’s look like a much better team than they actually are.

 
The halftime show provided the first bit of excitement, first with Beyonce looking beyond amazing, and then the Destiny’s Child reunion. Apparently the NFL has finally gotten over the infamous nipple gate, because Beyonce was the first main Super Bowl halftime performer under 50 since Janet Jackson and Justin Timberlake. It was definitely a good show and a refreshing change.


The second half began looking a lot like the first half, with Jacoby Jones of the Ravens returning the opening kickoff and NFL record tying 108 yards for a touchdown. The 49er’s offense also continued to make plays and then stall when it happened. The it I am referring to is half the stadium losing power. Right in the middle of the NFL’s championship game, half the stadium lost power. Ironically enough it was the 49er’s half that lost power. This outage caused the game to be delayed for over 30 minutes while they got the power back online. Once the power came back online, it was like the light had finally turned on in the collective minds of San Francisco.

For the next quarter and a half the 49er’s played like a team possessed, perhaps finally realizing that players only get so many chances at a Super Bowl title in their careers. They turned Ray Lewis into a glorified speed bump, running the ball right over him, and passing anywhere they wanted. Kaepernick also set the record for longest rushing TD by a QB in Super Bowl history, blazing down the left sideline to bring the 49er’s within 2 points at 31-29, before failing to convert their 2point conversion attempt. The Raven’s finally responded by driving to the SF 20 and kicking a field goal to bring their lead back up to 5 points. They would then barely hold on, with some help from the refs, by stopping San Francisco at the 5 yard line to preserve their victory.


I also feel the need to call out the officials of this game. Generally I appreciate it when the refs just let the teams play and don’t throw a ton of flags. However, there were 3 specific calls that were just blatant no calls at the end of the 4th quarter and could very easily have changed the outcome of the game. The first non-call was on the 3rd down before the 49er’s last field goal. Not only did Ed Reed jump off-sides, he lined up off-sides! I thought only the NBA has special rules just for super stars, but I guess I was wrong. Ed Reed is a great player, but he got away with one on that play.

The next play was on the 49er’s last offensive play of the game. The Ravens defender clearly grabbed hold of Crabtree and held on for a good 2-3 yards, but once again, the ref’s seemed to have forgot how to use a whistle. The last non-call was on the Ravens intentional safety with 12 seconds left in the game. Multiple Ravens blatantly tackled 49er’s players to the ground, which is a pretty obvious holding call, but the refs did their best WWE ref impersonation and saw no problem with the play.


Greatest Reviews gives the Super Bowl 3 ½ stars out of 5. The first half wasn’t even competitive, there were only maybe 3 or 4 good commercials the entire night, the refs made several blatant non-calls in the Ravens favor down the stretch, and the 49er’s clock management at the end of the game was possibly the worst since the Eagles in Super Bowl XXXIX. The only thing that saved this game was the 49er’s coming from 22 points down a few minutes into the 3rd quarter to almost taking the lead with under 2 minutes to go.

>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>By: Adam Zimmerman

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Sunday, February 3, 2013

Review: "Warm Bodies" (2013) "Who Knew The Beatles Were Right And All You Need Is Love."



Warm Bodies is truly a play on Shakespeare's "Romeo and Juliet", not to get to much into plot but don't Romeo and Juliet have to movie hell and high water just to be together in a nearly impossible time. Well that's this movie for ya!

Warm bodies, the tale of "R" (played by Nicholas Hoult) and his revival from undead to human. R narrates the movie, giving simply hilarious input into already very funny scenes.

He's the perfect kind of awkward, zombie shuffle, grunts and shrugs All present. His...girlfriend/obsession Julie, (played by Teresa Palmer) was great. She's battle hardened and beautiful, an excellent mix for our zombie concoction. For some reason R refuses to eat Julie even after eating her boyfriend Perry (played by Dave Franco) by eating his brain he also learns all his memories and will also "save" Perry from coming back to the dead. Giving R the edge in the movie due to knowing everything Perry knows and remembered about Julie.

 R's best friend is nicknamed "M" (played by Rob Corddry) which is a play for Mercutio and in my opinion he's clever, but nothing to write home about. With exception to a very well placed scene or so I feel like he was almost filler, or a last second edition. Not exactly terrible just didn't catch my interest. He however tried his best and would not give up on getting Julie and R together because he felt in his heart (that's right his heart) they could save the undead.

Julie's best friend Nora ( played by Analeigh Tipton) was awesome. For lack of better wording without ruining plot, she's just the girl you want for a best friend with or without zombies.

The side characters acting seemed like they wanted to push the rules of a PG13 movie the closet they could to a R. Shakespeare's play is intend for older audiences so why not give this movie a R rating to match R's name?

Moving to the movie plot...its just weird. I'm usually a very open minded person but I'm not gonna lie, "zombies need lovin too!" REALLY wasn't what I have in mind when I say open. That being said the movie is laugh out loud hilarious.

The last couple years have shown this hopeless post apocalyptic themes forgetting what makes humans, humans and leading into desperate times. This movie however through music makes nods at the fact that older music inspired the music genres and kept music scene going.

Which also leads to our title, about the Beatles. However did they overlook the Beatles' message "All You Need Is Love." With this advice the last couple years of hopeless in zombie movies could be demolished or maybe in only in this film.

 Greatest Review's gives "Warm Bodies" (2013) 4 stars out of 5. R is really the kind of zombie you can get behind after you forget the necrophilia jokes in your head. He's the Jonah Hill or Michael Cera of zombies. Even for a awkward movie that uses weird themes and elements it sure is well put together.

>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>By: Tre Calvin


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Review: "Halo 4" (2012) "343 Shoots The Competiton"

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Our very first Microsoft review! And a very special one at that!

Honestly I have to say I was never a big fan of the halo franchise, yes I have played most of them. The multiplayer could never keep my interested for to long and the story never caught me like it did with everyone else but, Halo 4 I can say has to be one of my top 5 games of 2012. 343 brings a beautifully crafted masterpiece to your home, with its over the top and well balanced multiplayer, gorgeous and engrossing campaign and the episodic greatness of Spartan ops, 343 proved that they were over qualified for the job and made a game that will keep you hanging around for more even after the ending credits.

Almost everyone knows the story of Halo, so I wont spend too much time on it. Your master chief, a badass Spartan and with your trusty A.I Cortana nothing can stand in your way. Halo 4 takes place 4 years after the events of Halo 3, you find master chief frozen on the Dawn where you are woken by Cortana, who sense there is something wrong and she’s right. The dawn is being pulled into the alien world Requiem, at the same time the Dawn is being invaded by the covenant. But that’s just the tip of the ice berg for Cortana and Chief, its been 7 years since Cortana has been in service which means she is starting to over think things (like most women), a condition A.I.s  called rampant. This is a story between John and Cortana, there bond that makes them one of the most deadly duo’s in the universe. With new Promethean enemies, the forerunners, and the covenant this is one of chiefs most action packed adventures to date.

When you first start up the campaign you welcomed with beautiful CG cut scenes. From he moment your unthawed, the world of Halo hits you with If you’re looking for something to make you jaw hit the floor look no further, Halo 4 has I have to say some of the best graphics for this console generation. From the moment Master Chief is unthawed to the last bullet shot in the campaign, the graphics make my 32” tv look like a painting Picasso painted. Your eyes aren’t the only things that are that is going to be happy, your ears will have a blast as well. Neil Davidge did a superb job with the music and sound, I use my turtle beaches any chance I get. From every gun to every enemy the sounds are unique and make you fell like your there. 

The real meat and potatoes for me is the multiplayer, which honestly I spent most of my 32 hours of halo with until I was assigned this review. 343 incorporated a new leveling system which, ala CoD, the more xp you get, the more you level up and the more you unlock things such as fancy armor pieces to deck your Spartan in. But it doesn’t stop there, gaining xp lets you change you load out for different tactics and game types. Getting to level 5 lets you customizer your load out to tailor your game play needs, unlocking new armor abilities which 343 added several new ones, Promethean vision which lets you see through walls to pinpoint you enemy, Thruster pack which gives you a boost in any direction for quick get away from enemy fire. Some of the classics are back like Jetpack and hologram. Tactical packages that help your Spartan with things like mobility, which gives you unlimited sprinting and firepower, which allows you to equip a primary weapon in the secondary slot. Support upgrades are just that, things like Dexterity, which speeds up your reload time and ammo that gives you twice as much ammo to start with at the beginning of the match.

When it comes to the multiplayer, UNSC Infinity that houses a ton of Spartans that train constantly for the covenant invasion. Onboard of the infinity you have 4 modes war games, Spartan ops, forge and theater.

War Games is where you will find your basic RvB classics such as Infinity slayer and big team slayer. There are some new playlist to keep you occupied, Dominion being a tertris clones throws in some thing to keep it fresh like being able to build turrets and fortify your base. 10 playlist and more coming form 343 will make sure your nothing going to take Halo out of your system for awhile.

Spartan Ops is 343’s new co-op mode that takes place after 6 months after the events of the main campaign. 343 is doing something that most studios should do to try to keep consumers from trading there games in, they have been and will continue to support Spartan ops for 5 season with 10 episodes each season, each week a new episode will be available to download for free of charge. Getting 3 of your friends together to lay waste to some baddies is always fun and the story on its own is good enough to keep you coming back to finish each episode. An even bigger plus you gain a huge chunk of xp from playing co-op online on legendary difficulty, which is great if you want to take a break from Wargames but still gain xp and play online. Forge is what it was in Halo 3, which is a map builder that you but with more add features.

Greatest Review’s gives “Halo 4” (2012) 5 stars out of 5. I honestly can’t think of to much that is wrong with this games. Everything 343 did with the Halo franchise will go down in history, not as being a great game, but by not messing up a beloved franchise, if anything they gained one new fan.

Replay value: Moderately High
t;>>>>>>>>>>>>>>>>>>>>>>>>>>By: Nevill Adeyeye

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Saturday, February 2, 2013

Review: "Hansel and Gretel: Witch Hunters" (2013) "A Childhood Story Brought To Modern Ages With A R."


We've all heard the old children's story of Hansel and Gretel, the story of a brother and sister lead into the forest by their father who leaves them there. The children wander the forest alone until they stumble upon a cottage made of candy in the middle of the woods.

Candy house?

Middle of the woods?

 Seems legitimate right?

No?

 Well then you'll probably not get eaten by a witch anytime soon, congratulations. I digress; the brother and sister approach the candy cottage and begin to eat bits and pieces of the home. The witch who owns the candy house captures the children eating her house, though who can blame her I'd be pissed too.

The witch continues to feed the children candy in attempts to fatten them up, cook, and eat them. Eventually the children escape and push the witch into her own oven and get away. Now imagine that harrowing encounter with the witch turned young Hansel and Gretel into "bonafide badasses". This is where the movie begins, several years (and witch's) later.

Hansel and his sister are hired by a town to slay the witch's stealing their children. The characters Hansel and Gretel are amazingly well done and equally amazingly acted.

They speak in a much more modern way then the rest of the characters, to help then stand apart. One awesome part is Gretel's opening line; "Let the girl go, or I will blow your f****** head off over all this hillbillys" a Classic. Another liberty taken with the characters, Hansel the brother, has Diabetes. Also known as the sugar sickness from eating all the candy as a child. This twist  I rather enjoyed because it seemed a bit more realistic in an otherwise fantasy world. The plot for the movie is about as good as you would expect it to be based of a child's story. That being said, the use of live action effects of CGI certainly causes this movie to be a gorgeous one.

I really enjoyed the fact that they strayed away from CGI, yes it might not look as flashy all the time but it looks more gritty and real which is exactly what this movie was going for.

Greatest Review's gives "Hansel and Gretel: Witch Hunters" 5 stars out of 5.  With the action, the characters, and the sheer beauty of this movie it will be more then enough to keep you glued to your seat for the entire duration, and even asking for more! To date I would say this is one of the better reboots to grace cinemas for a fresh take and strategically mouthy dialogue.

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>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>By: David "DJ" Duarte